class Katana extends UTWeapon;

DefaultProperties
{
	Begin object Name=PickupMesh
		SkeletalMesh=SkeletalMesh''
	End Object

	Begin Object class=skeletalmeshcomponent Name=ThirdPersonMesh
		SkeletalMesh=SkeletalMesh''
		AnimSets(0)=AnimSet''
		Animations=MeshSequenceA
	End Object

	InstantHitDamage(0)=45.0
	InstantHitDamage(1)=60.0

	DefaultAnimSpeed=0.9
	
	MessageClass=class'UTPickupMessage'
	DroppedPickupClass=class'UTDroppedPickup'

	MaxAmmoCount=1
	AmmoCount=1

	WeaponRange=100
}
